
 Designing the token economy as a team: 
- Develop a few rules / behavior expectations (keep hands to self, listen to teacher, etc.) 
 
- Have appropriate visual supports for these rules / expectations 
 
- At what point will you want to withdraw the token economy? 
 
- Choose tokens that are appropriate to the child’s interest, age, level of understanding 
 
- Develop a list of items/activities that the child will have access to in exchange for a predetermined number of tokens. Begin with just a few options and have visual supports representing the child’s choices. 
 
- Train the team on when to give tokens and how often, what are available reinforcers, etc. 
 
- Require team to pair delivery of tokens with specific behavioral praise – remember to praise for the rules/behavior expectations you have developed 
 
- Decide how the team will respond if the child does not earn the required number of tokens 
 
Teaching the token economy: 
- It is very important that the child is easily successful at earning the tokens necessary to receive access to a preferred reinforcer 
 
- Provide tokens frequently and begin with a low number of required tokens for reinforcement 
 
- Initially, the child should be allowed to choose his/her reinforcer and receive access to the reinforcer immediately following earning appropriate number of tokens 
 
- As the child becomes more successful, access to the reinforcer can and should begin to be delayed. 
 
- As the child is earning more and more tokens based on appropriate behavior, slowly increase the number of tokens the child is required to earn prior to receiving reinforcement. 
 
- Add more items/activities to the list of reinforcement choices. 
 
- Tokens should never be removed from the child’s system for inappropriate behavior. 
 
- Test the token economy system before it is fully implemented and be prepared to modify. 
 
Fading and withdrawing a token economy: 
- Gradually increase the number tokens required to earn reinforcement choices 
 
- Gradually increase the amount of time between receiving tokens 
 
- Gradually decrease the amount of time that the token economy is in effect (all day to partial day, etc) 
 
- Begin to remove items from the list of reinforcers that may not be found or available in a wide range of settings (i.e., that special computer game) 
 
- Fade out the physical evidence of the tokens
 
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